

 LIGHT
LIGHT 6
                            6Cipher Biplane
- ATK: 
- 1000 
- DEF: 
- 2000 
Once per turn: You can target 2 "Cipher" monsters you control; their Levels become 8 until the end of this turn. You can only use each of the following effects of "Cipher Biplane" once per turn. If a "Cipher" monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; add 1 "Cipher" monster from your Deck to your hand.


 LIGHT
LIGHT 1
                            1Cipher Etranger
- ATK: 
- 0 
- DEF: 
- 0 
If this card is in your hand or Graveyard: You can target 1 "Cipher" Xyz Monster you control; attach this card to it as an Xyz Material. If this card is sent to the Graveyard: You can add 1 "Cipher" Spell/Trap Card from your Deck to your hand. You can only use 1 "Cipher Etranger" effect per turn, and only once that turn.


 LIGHT
LIGHT 4
                            4Cipher Mirror Knight
- ATK: 
- 0 
- DEF: 
- 0 
When a "Cipher" monster you control is destroyed by battle and sent to your Graveyard: You can discard this card; send 1 card from your hand or field to the Graveyard, and if you do, Special Summon that destroyed monster. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 "Cipher" card from your Deck to your hand. You can only use this effect of "Cipher Mirror Knight" once per turn.


 EARTH
EARTH 3
                            3Cipher Soldier
- ATK: 
- 1350 
- DEF: 
- 1800 
If this card battles a Warrior-Type monster, during damage calculation: This card gains 2000 ATK and DEF during that damage calculation only.


 LIGHT
LIGHT 4
                            4Cipher Twin Raptor
- ATK: 
- 1600 
- DEF: 
- 800 
If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you control no monsters, you can Special Summon this card (from your hand). You can discard 1 card; Special Summon 1 "Cipher" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except "Cipher" monsters. You can only use this effect of "Cipher Twin Raptor" once per turn.


 LIGHT
LIGHT 4
                            4Cipher Wing
- ATK: 
- 1400 
- DEF: 
- 1200 
If you control a "Cipher" monster, you can Special Summon this card (from your hand). You can Tribute this card; increase the Levels of all "Cipher" monsters you control by 4 until the end of this turn.


 LIGHT
LIGHT 4
                            4Galaxy Cleric
- ATK: 
- 1500 
- DEF: 
- 600 
If this card is in your hand: You can target 1 "Photon" or "Galaxy" Xyz Monster you control; attach this card to it as material. If this card is Normal or Special Summoned: You can target 5 "Photon" and/or "Galaxy" cards with different names in your GY; shuffle them into the Deck, then draw 2 cards. You can only use 1 "Galaxy Cleric" effect per turn, and only once that turn.


 LIGHT
LIGHT 4
                            4Galaxy Dragon
- ATK: 
- 2000 
- DEF: 
- 1200 
This card cannot attack directly, and can only attack Dragon-Type monsters. If this card battles a Dragon-Type monster, this card gains 1000 ATK during the Damage Step only, also that monster has its effects negated during this Battle Phase, as long as this card remains face-up on the field.


 LIGHT
LIGHT 4
                            4Galaxy Wizard
- ATK: 
- 0 
- DEF: 
- 1800 
Once per turn: You can increase this card's Level by 4 until the end of this turn. You can Tribute this card; add 1 "Galaxy" card from your Deck to your hand, except "Galaxy Wizard".


 LIGHT
LIGHT 4
                            4Heliosphere Dragon
- ATK: 
- 0 
- DEF: 
- 1900 
While your opponent has 4 or less cards in their hand and this card is the only monster you control, your opponent cannot declare an attack. Once per turn, if you control a Level 8 Dragon-Type monster: You can make this card become Level 8 until the end of this turn.


 LIGHT
LIGHT 4
                            4Honest
- ATK: 
- 1100 
- DEF: 
- 1900 
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


 LIGHT
LIGHT 8
                            8Nebula Dragon
- ATK: 
- 2000 
- DEF: 
- 0 
You can reveal this card and 1 other Level 8 Dragon monster in your hand; Special Summon both in Defense Position, but negate their effects, also you cannot Normal or Special Summon monsters for the rest of this turn, except LIGHT or DARK Dragon monsters. You can banish this card from your GY, then target 1 Level 4 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Nebula Dragon" once per turn.


 LIGHT
LIGHT 8
                            8Parsec, the Interstellar Dragon
- ATK: 
- 800 
- DEF: 
- 800 
If you control a Level 8 monster, you can Normal Summon this card without Tributing.


 DARK
DARK 8
                            8Schwarzschild Limit Dragon
- ATK: 
- 2000 
- DEF: 
- 0 
If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).


 LIGHT
LIGHT 4
                            4Starliege Seyfert
- ATK: 
- 1800 
- DEF: 
- 0 
You can send any number of Dragon monsters from your hand and/or face-up field to the GY; add 1 Dragon monster from your Deck to your hand, whose Level equals the total original Levels of those monsters sent to the GY. You can banish this card from your GY, then target 1 Level 8 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Starliege Seyfert" once per turn.


 DARK
DARK 4
                            4Storm Cipher
- ATK: 
- 2400 
- DEF: 
- 0 
Cannot attack directly, or attack monsters in the Extra Monster Zone. Unaffected by monster effects activated in the Extra Monster Zone. Cannot be destroyed by battle with monsters in the Extra Monster Zone.


 LIGHT
LIGHT 8
                            8Swordsman of Revealing Light
- ATK: 
- 0 
- DEF: 
- 2400 
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then if this card's DEF is higher than the attacking monster's ATK, destroy that attacking monster. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● Each turn, the first time this card would be destroyed by battle, it is not destroyed.


 LIGHT
LIGHT 3
                            3Galaxy Mirror Sage
- ATK: 
- 0 
- DEF: 
- 800 
FLIP: You gain 500 LP for each "Galaxy" monster in your Graveyard. When this card is destroyed and sent from the field to the Graveyard after being flipped face-up: You can Special Summon 1 Level 4 or lower "Galaxy" monster from your Deck or Graveyard in face-down Defense Position. Banish it when it leaves the field.


 LIGHT
LIGHT
Galaxy-Eyes Cipher Blade Dragon
- ATK: 
- 3200 
- DEF: 
- 2800 
3 Level 9 monsters You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.


 LIGHT
LIGHT
Galaxy-Eyes Cipher Dragon
- ATK: 
- 3000 
- DEF: 
- 2500 
2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".


 LIGHT
LIGHT
Galaxy-Eyes Cipher X Dragon
- ATK: 
- 4000 
- DEF: 
- 3000 
2 Level 10 monsters Once per turn, you can also Xyz Summon "Galaxy-Eyes Cipher X Dragon" by using a "Cipher Dragon" monster you control as material. (Transfer its materials to this card.) You can detach 2 materials from this card; your opponent cannot target LIGHT monsters you control with card effects, until the end of your opponent's turn. Once per turn, during your Standby Phase: You can return 1 Rank 9 or lower Dragon Xyz Monster from your GY to the Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)


 LIGHT
LIGHT
Neo Galaxy-Eyes Cipher Dragon
- ATK: 
- 4500 
- DEF: 
- 3000 
3 Level 9 monsters If this card has a "Cipher" card as Xyz Material, it gains this effect. ● Once per turn: You can detach up to 3 Xyz Materials from this card; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also for each Material detached, take control of 1 opponent's face-up monster until the End Phase, but while this effect is applied, they have their effects negated, their ATK's become 4500, also their names become "Neo Galaxy-Eyes Cipher Dragon".


 Spell
Spell Continuous
                        ContinuousCipher Interference
During damage calculation, if your "Cipher" monster battles, while another monster with its same name is on the field: You can double the ATK of your battling "Cipher" monster until the end of the Battle Phase. You can only use this effect of "Cipher Interference" once per turn.


 Spell
Spell Continuous
                        ContinuousConstellar Belt
The activation of LIGHT monsters' effects cannot be negated.


 Spell
Spell Continuous
                        ContinuousDouble Exposure
You can target 2 Level 6 or lower monsters with the same name on the field; their Levels are doubled. At the start of the Battle Phase: You can target 1 "Cipher" monster you control; choose 1 other face-up monster on the field, and its name becomes that "Cipher" monster's, until the End Phase. You can only use each effect of "Double Exposure" once per turn.


 Spell
Spell Normal
                        NormalDraconnection
Reveal 1 Dragon-Type monster in your hand, add 1 Dragon-Type monster with the same Level from your Deck to your hand, then shuffle the revealed monster into the Deck.


 Spell
Spell Equip
                        EquipDragon Shield
Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it.


 Spell
Spell Normal
                        NormalGalactic Charity
If you control a "Galaxy" Xyz Monster: Discard 1 card; draw 2 cards, also if you activated this card, any damage your opponent takes for the rest of this turn is halved. You can only activate 1 "Galactic Charity" per turn.


 Spell
Spell Normal
                        NormalGalaxy Cyclone
Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.


 Spell
Spell Normal
                        NormalGalaxy Queen's Light
Target 1 face-up Level 7 or higher monster you control; the Levels of all other face-up monsters you currently control become the current Level of that monster, until the End Phase.


 Spell
Spell Quick
                        QuickGalaxy Storm
Target 1 face-up Xyz Monster on the field that has no Xyz Material; destroy that target.


 Spell
Spell Continuous
                        ContinuousGalaxy Wave
Each time you Xyz Summon: Inflict 500 damage to your opponent.


 Spell
Spell Quick
                        QuickRank-Up-Magic Cipher Ascension
During either player's Main Phase: Target 1 "Cipher" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Cipher" Xyz Monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) It gains this effect. ● This card gains 500 ATK for each Level 4 or higher monster you control.


 Spell
Spell Quick
                        QuickShrink
Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.


 Spell
Spell Equip
                        EquipXyz Unit
Equip only to a face-up Xyz Monster. It gains ATK equal to its Rank x 200. If the equipped monster you control would detach its Xyz Material to activate its effect: You can detach this card as 1 of the Xyz Materials.


 Trap
Trap Normal
                        NormalBack to the Front
Target 1 monster in your GY; Special Summon it in Defense Position.


 Trap
Trap Normal
                        NormalCipher Bit
Target 1 "Galaxy-Eyes" or "Cipher" Xyz Monster you control; attach this card to it as an Xyz Material, and if you do, the next time it would be destroyed by battle or card effect this turn, it is not destroyed.


 Trap
Trap Normal
                        NormalCipher Spectrum
If a "Cipher" Xyz Monster(s) you control that has Xyz Material is destroyed by battle or an opponent's card effect and sent to your Graveyard: Target 1 of those monsters; Special Summon it, and if you do, Special Summon 1 Xyz Monster from your Extra Deck with the same name as that Xyz monster.


 Trap
Trap Normal
                        NormalDimension Slice
When a monster(s) is Special Summoned to your side of the field (except during the Damage Step): Target 1 face-up monster your opponent controls; banish that target. If the Summon is an Xyz Summon, you can activate this card the turn it was Set.


 Trap
Trap Normal
                        NormalDouble Cipher
If your opponent controls a monster with the highest ATK on the field (even if tied): Target 1 "Galaxy-Eyes" or "Cipher" Xyz Monster you control that has Xyz Material; detach all Xyz Materials from that Xyz Monster, and if you do, Special Summon 1 monster from your Extra Deck with the same name as that Xyz Monster.


 Trap
Trap Normal
                        NormalXyz Reborn
Target 1 Xyz Monster in your Graveyard; Special Summon it, and if you do, attach this card to it as an Xyz Material.
 
                        












































